Saturday, September 5, 2009

Well I finally got down to it and have started modeling the the bones in the body. I thought I'd start with the most complex bones to model, and then work my way down from there. Next I'll do the spine and the femur. Also since the back half of the gryphon is a Lion it will work out quite nicely when I start modeling an actual Lion.

I've just about finished the Pelvis, then I'll move on to the other bones in the body.

I got the reference images from http://digital.library.wisc.edu/1711.dl/Science.VetAnatImgs
Some of the best anatomical drawings on the planet for horses, dogs, lions, cows, and more. You have probably seen some of them already in books and online.

2 comments:

  1. Hey, sorry to bother you, but did you ever get around to finish that Horse rig you had posted on Blender Artist's forums? I only just found that thread and the last comment dates at 2007...

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  2. No, I haven't finished it. I started redoing the rig and parts of the model recently, but I haven't gotten around to finishing it. I'm waiting for some key features in blender 2.5. The most useful of which will be the ability to animate modifiers.

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